The World of Dicesauria
# 3 PUNCTURED REALITY
Dicesauria is full of holes. Yes, holes, of various dimensions, shapes and behaviours. As it turned-out the Great Collision didn’t really tear a rift on the fabric of space-time but rather punched zillions of holes on the reality continuum. Holes are f%#! e v e r y w h e r e. Sucking and spouting, swirling and lingering, hidden and screamingly obvious. Enormous Tectotechnoterrors crawling through a lava spouting Hole in the horizon, a swarm of Multisouls arriving through a few fist-sized Holes suddenly appearing on the rock’s surface.
#4 LAVA AND GOO
There are two basic elements which permeate most if not all types of matter existing in constant struggle. Lava and Goo. Some scholars believe the mixing of these two basic elements is what gave birth to all known matter. And energy. And everything. Lava, the blood of the world, bled from down under while Goo, the Spiritual, the pus of the heavens, rained down through wound-like portals in the sky. Most things in Dicesouria are either bleeding lava or oozing goo. Characters that learn how to tame these elements will pretty much be able to manipulate spirit and matter at a whim. Most ambitious prospectors, though, either become rather slimy or turn into cinders long before they master their craft.
“You got something on your…oh.. never-mind..” (Roll 1D6x3 and combine)
1 or Core : An Electronic Blade Dripping Slime With a “click”
2 or Skin: A Wounded Creature Vomiting Lava Begging for Help
3 or Technomancy: An Upside-down Mountain Made of Frozen Magma
4 or Follower: A Colourful Starship Floating in Slime Ready to Explode
5 or Artefact: A Cursed City Sinking in Lava Emitting Souls
6 or Dino. A Dino Lord Possessed by Slime Spirits Laughing Freakishly