Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

We ran out of time to playtest and tweak the boss mechanics. Our idea was to make the boss progressively harder by starting with fewer projectiles, then increasing them after each stage to ease the player into the boss fight's mechanics.

Appreciate the feedback and thank you for playing.