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(2 edits)

I think the audio mixing is a bit weird. Some sounds are very low volume or they don't seem to be able to come from the center speaker. The baby crying, the girl inside the fridge screaming, Lisa's cry, all these sounds are very low volume. On the other hand, the footsteps is the most dominant sound in the whole game.

Also, i can't trigger the bag on the table to talk to me, not sure if i'm missing something.

Get jumpscared by Lisa than the Bag will talk, is the same as the original Game.

Agree with the Soundmixing, could be better. 

But the footsteps are the most dominant sound... this is like the Original and isn´t wrong... except in one Loop. 

The final Loop!!!

I can barely hear the Footsteps during a Lisa Haunting, they are way too quiet, makes counting 10 steps more difficult than Original Game.

And while we are at it, I would also suggest to change the "make random Noise into a Mic while being near a Lisa Haunting Trigger" for the Final Puzzle of the Game.

In newer Builds this feels way too finicky in my Opinion and is also not accurate, i liked this better in older Builds.

In the Original Game all you needed to do was wait for the Clock to strike for Midnight and than "say Jack into a Microphone of your PS4" that´s it. It wasn´t necessary to be near a Lisa Haunting. 

It´s way to hard to judge how close you should be to trigger the Babylaugh and is too specific now.

The way it is now it is even more difficult than the Orginal Game and less consistent as well.