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Great job on submitting! I enjoyed the premise of this one and enjoyed the variety and challenge of the platforming. Really enjoyed the little defects like jump disabling and control disabling once I figured out it was tied to the time and was able to compensate in a timely manner. Tho the control swap felt really tight on time. 

I was able to get through the first 3 levels until I noticed the timer is tied to refresh rate. Moving the window to my 60 HZ monitor fixed this for me.  From there I really enjoyed it till I got to the final run. I had a really hard time getting the timing of the moving platform jump + the timing of when the bot was going to shoot at me felt very tight and lead to quite a few failed attempts. But could never get it consistently. Maybe making those floating platforms a little longer would help with this, unsure.

The art is great! Really nice to look at and I enjoyed the pixel art and shaders. All the platforming vs background was very readable and easy to parse. SFX went well with it as well. 

Great job!