Thanks for the repost. My original concern with the way a lot of games do Xinput support ( like disabling other input if you have a controller plugged in ) was maintaining a high level of accessibility and choice in how the game was controlled. One of the things on my eventual to-do list is allowing players to change the button prompt images. I'll consider letting people customize it more and even remap; letting them have a custom label isn't out of the question.