Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Nice work! Controls were smooth, I liked the hold to jump farther mechanic. Shooting felt juicy and I liked that it wasn't 1 hit KO. There was definitely a lot going right here, I think with a bit more finetuning around platformer physics like honing momentum, working on coyote time, etc., you'd have a really smooth experience! I especially liked the 360 shooting angle, and felt like with maybe a jetpack or double jump, I could see myself having a lot more fun with it.