Nice simple design, I did notice I got chased and the guy just walked right through what I thought was a wall. The music and vibes were good, Would have liked to see a few more levels that could have introduced a few more mechanics or ideas like enemies patrolling paths.
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I struggled with finishing the game within the timeframe and making it efficient for HTML5 format. I did not want to change much after a certain phase, but one of the things I would fix is the enemy wall collision. Appreciate your comments on the music and vibes. With more time, enemy patrol was a secondary mechanic I wanted to learn how to add.
Thank you for playing and the feedback.