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(+1)

I like the look of the game- the artstyle and player movement feel retro. I think the gameplay loop is fun, and I like the way lightbulbs give more points when they're collected when they're on. I think the game feels like it needs a clearer endgoal. Giving the player a set amount of points they need to earn every day or a total they need to reach before the end of a week or something would give a goal for the player to reach.