The game has a good concept but I'm difficulty with the gameplay and how easy it is to soft-lock the game. The detection for picking up the crate is really small, so I got to really walk into the crates or mirrors to be able to pick them up. It is also very easy to trap yourself with the platform created via double jump. It would be better if players could pick up crates mid-jump as its possible to get soft-lock in the early levels if you leave a crate on a platform and can't retrieve it.