Then they'll call it an asset-flip - you can't win with people on the internet. I'm just trying to make a fun game I enjoy because I played a game that was cool and wanted more.
Lemme put it in practical terms: if you want that ideal scenario of someone making art for you, you'll have a tougher time finding someone when you're known to use AI art instead of free placeholder assets given its impopularity among artists.
Anyway, that's all from me, I'm sure you'll figure out what standards you want to be known for, whatever they may be.