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You should put a safety check if someone accidentally summons the skeleton in the wrong direction and prevents you from moving forward. Like maybe a new knight spawning or pressing a button to tell the skeleton to move in the opposite direction or something. Interesting idea overall. Congrats on completing it!

(+1)

If you hit the skeleton with the bone spell they change direction, but only while walking, not once they are acting as a shield or a ladder. We definitely would work on the mechanics of that more if we had more time, and had other ideas for minions and controls, but had to keep the scope small enough for the jam! Thanks for playing and providing feedback!