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12_Parsec

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A member registered Jul 22, 2025 · View creator page →

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Quite nice, but the pogo jump were a bit hard to master. The platforming is kinda difficult but it is fun.

I love the three color palette! The story is also extremely nice. Could improve the NPC AIs a bit and add some animations.Really nice otherwise!

thx a lot! There are some safe zones, like your bedroom and the room on the left side. You can also interact, but I didn’t have time for tutorial and more maps so yah. Still, thx a lot for the comment :)

I agree 100%. I’m like just a student and I’ve always wished to be able to participate, play games, comment tham, and get replies and ratings. This new system is basically making my logging in everyday to see if I have new ratings useless.

yah true. The sound mode makes monsters more aggressive with a higher detection radius, while the great random flashy green wave, when touchin g the monster, is supposed to deactivate monster

(1 edit)

my game jam entry

or this

my game page

Very interesting,really nice graphic and very cozy to play :) The animations are also well made.

The only suggestion I have as a nub game dev and a student is that u can add more level design, i.e. induce more change to a level and make it more dynamic.

Please give feed back on my game (prototype really) tysm.

Mac system? If not, pls try again QAQ

Everything was great but my control over the boat was, well lets say inconsistent. Also, fishes are so hard to meet. But overall, a game with great potential :)

True, we tried using a particle system but it failed miserably lol. Particle system would have had interactions but its too complex for my brain.
(Im the other dev btw)