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A.Firend

35
Posts
31
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20
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A member registered Mar 18, 2025 · View creator page →

Creator of

Recent community posts

Thank you !

Thank you wolfmare!

Thank you!

Thank you wolfmare :)

Thank you :D

I like the style and music, I enjoy the movement, the slide could do with some tweaking, seems to just speed in the direction moved previous to the input, it held like a sprint.  And I got stuck on that lava level, died until i just spawned past the jump and unlocked the double jump. Theres potential here

I cant tell if its saying money or ba-ding (guessing its a yanny laurel situation)

Lovely looking game, and music, the things I thought could make it better were because I actually wanted to play more, like the impact of weapons (swing and sfx)

I like the style. And in regard to the character who expresses a cold detachment at what they are doing, the player is the one making the character do those things after all, as an external entity.

I really like the dice fellas

I'm glad you submitted! The "sky thing" is incredible, and I love the bit-crushed sfx. The character on the verge of pleasant reminiscence, prevented by existential dread, is captured very well in the sound design of that ominous drone when looking up.

Cool game, I especially like the concept! But I think I encountered the bugs you are currently aware of, and I lost the first 2 games and won the last, but the game just stayed on my empty hand. Still thank you for the game!

Thank you!

Ah! I am glad you enjoyed, and that I could lend a ...hand

Ah, the end just freezes you, and if you're facing the structure, you see (something).. I'll check the out of bounds thing out! Thank you for playing!

Enemy design is awesome, fun game :)

Thank you!

I really like the sprite art

I played this again and enjoyed it much more than the first time. I found the ammo before I found the minigun and was looking forward to finding whatever the gun was. The projectile enemies can be a pain, with their projectiles being hard to dodge, but I found that keeping distance was the best option. Thank you! OH, and excellent sprite work!!

Oh Wow!
Cheese miners, crazy owls and emotions... 
This was fantastic, thank you.

This game is cruel. I think the 4th or 5th level had me physically reacting to my hops. The slingys/slingies are consistent, the hops, I still do not fully understand. I had a great time playing, thank you.

You should try using ricochet with explosive!

Thank you for playing :D

This is incredible 

I like the bee controller, and the sprite work is very nice

Dream time trailer

Thank you Rafael