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AlmightyRaisin

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A member registered May 11, 2024 · View creator page →

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Thanks for the review. Unfortunately, we ran into time constraints with this jam. We fixed that particular bug among others only after the submission period. 

Our artist did a great job on the models. We are hoping to finish the last couple mission and add animations to the characters before wrapping up the project.

Hey I hit you up on Discord. I did find a team though.

Sounds good to me!

My Discord is: rikitikitavi4607

Hope we can build something cool.

(1 edit)

I mostly work on projects solo so I am hoping to get some experience teaming up with other folks in a jam using Unreal Engine if possible (I can kinda work in Unity/C#).

I have been using Unreal 5.6 for 1.5 years give or take and I mostly make projects in c++; though I can do blueprint only if people want to save on compile time. 

You can check out some of my recent stuff here My Site

I usually stick to gameplay programming with a focus on combat, movement, and interactions. But I can do UI, AI, and set up for new models/characters in the engine if need be.

If you're interested reply or send a smoke signal where I can see it.

Hey Hey, 

I like your toony style in FOUL and your wood floor texture. I am down to chip in if you are still looking for crew members.

I am an unreal 5.4 - 5.6 programmer. I mostly do movement, combat, and anything GAS related in c++ or Blueprint.

My current portfolio is here: Home | My Site 3

Appreciate it! I agree on the controls. I may toggle the turn rate depending on if the player sprints. The quick turns looks pretty ugly in the last cave :(