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AndryGoldmann

4
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A member registered Dec 15, 2021

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There you go! Just write me again if you or anybody else have troubles with these.

https://drive.google.com/drive/folders/1DvLAQ5u3A-kqg93nQJwMfPeEFufhYvOw?usp=dri...

I enjoyed this game.It exploded the potential of a modified version of an old engine like GoldSrc (the original Half Life). Most features from Source Engine (Half Life 2) are partially integrated into, giving me a "what-if Half Life 2 was made into the same engine as the first one, instead of creating a new engine?" feeling (not to mention some elements from the 'Portal' videogame). And all of it in less than 2GB? Awesome! Nothing else to say than I'm impressed. Good work!

By the way: I managed to make the game playable with gamepad. It's working very fine, even on vehicles. If you're interested, I'll share the configs to you.

I see. But as I said before: you could add the new voicelines, and from settings/options, let the player choose between the original voicelines and the new ones.

Besides, there's no need for the new voicelines to sound similar nor natural, since the original voicelines sounds very unnatural/robotic by themself. They just need the new ones to fit with 90s and Faith's atmosphere; I chose the VOX announcer as a suggestion for that reason, and I think Valve is reasonable enough to give you permission if you ask them (I can accept other alternatives, thought).

As a suggestion, You could use Half Life's VOX announcer (1998) for voicelines like John Ward's. You could add it as an option for the player, so you won't have to replace the original voicelines.