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ArbuckleZero

13
Posts
1
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1
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A member registered Aug 18, 2024

Creator of

Recent community posts

Could not figure out how to progress. I am really intrigued by this idea of walking around town and what the second loop through town would be where you've gained more information and could change the flow of conversations

Enjoyed the logo's we solved along the way

Feels really smooth, was able to get multiple loops seeing the stacking previous racers and made it more fun. I would have enjoyed some sort of goal or target that could have served as a goalpost even if that just would lead to new tracks

What a fun game! Very impressed with the screen transitions, the menus and accessibility options, just the overall polish of it was fantastic to see in a 4 day game jam!

Really great core mechanic, love a simple spinning tower defense game. I can picture it was additional player choices to research new tech, or expand your domain so you can fit more defenders, just looping endless in the pursuit of the best high score. Also really great work on the animations

What I liked was that the game gave this sort of sense of an endless passage of time. I can definitely see a cozy snow shoveling simulator being a game people would play

No moles spawned and no timer after the first level so couldn't experience looping mechanic. The core mechanic of clicking on moles did work just fine, would have been very curious to see how that experience could change in future levels.

I ran into a couple technical issues playing in browser with first asset loads, but I think the core gameplay concept is sound. Throwing kunai was fun and I was pleasantly surprised the first time I killed myself because of my ghost's thrown kunai

That's a lot of mechanics and system to get in place in a short period of time! I really like the aesthetic of the game and the music was great

The up and down movement and fish catching would benefit from some feedback to the user, some sort of audio or visual cue. I love a good game about getting bigger and I'm impressed with how far you got in 48 hours.

Had a lot of fun with this. The idea of effecting just the space you contain is really elegant. I also kept the music on the whole time and never regretted my decision.

I can't get these songs out of my head! Amazing pacing on this, loved the added complexity of modifying objects while I'm keeping time with the music.

Yep! When you take the 0x multiplier from the platform, you give it your 1x multiplier. Shoot it again and you'll swap back. Thanks so much for trying our game!