Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Arkus86

5
Posts
4
Following
A member registered Nov 25, 2023

Recent community posts

Honestly, I will say what I say about every case like this. Patreon is where you take money from people, so it should be the first place where you post updates, followed by storefronts like Itch or other places where you advertise the game. Even if it's just something to let people know what you are working on and that you are still alive.

If you don't post updates there, people will naturally assume there are no updates and the development is either dead or in limbo. Most will not bother to check Discord, assuming the updates there are not paywalled in the first place.

(1 edit)

The game is genuine. The previews show little because the game is in a very early development. And there is no Github download.

Don't blame the game or developer if you follow unofficial links.

It's highly unlikely any more races or classes will be added to the base game. But some of those are already included in mods - among other things, fairies, goblins,... and a mistress class using a whip I believe.

Many of the mods in there require mods that are not in the mods browser. Many mods are... buried deep in Discord channels, and not found anywhere else.

(2 edits)

- Concerning the camera, the lack of vertical camera controls is also a severe issue, notably when you are climbing stairs with guards above you. More than once I was getting noticed by guards from an upper floor, but had no way of seeing them myself.

I would suggest either tie the camera controls to mouse (pun not intended), or to character orientation during movement, but add some way to look up or down.

- Better inventory would be helpful. In the puppy quest I unequipped the puppy ears, but had no way to put them back on. The slot would by default only equip thief bandana. It's not game breaking, but it is somewhat miffing.

- Guards/capture behaviour. One time I got caught by a guard right at checkpoint - this meant I respawned right in front of the same angry guard, only to be caught again immediately... leaving me softlocked in place in an eternal loop. - I assume this might be fixed in 0.1.2, as long as there are no checkpoints inside a guard's area