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Asriel

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A member registered 17 days ago · View creator page →

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Now way you actually added the drone thingy!
Dude seeing it fleshed out is so damn cool!

Do you think it would be okay for me to like throw together a Gdoc to put like my own ideas for dialogue coming from the combat feed thingamabob? 

(P.S. this is where I discovered 'thingamabob' is considered a real word)

It only seems to happen when I die, but I haven't thought of refreshing yet, crazy,

The solution I found was to load up another tab with the game and just continue from there (e.i. close the glitched game and open it in another tab)

While I have this direct line of contact, i've encountered that when dying, you get sent to the trader screen without the UI to leave the UI, meaning you're stuck in a partial-raid state. (I still see the Raid UI, but I got the trader Menu and nothing else)

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Oh boy, this is gonna be a long thread lol!

Basic selling systems for selling/dynamic stock prices for selling items would fit perfectly in Zone Idle. Each merchant would have different prices at different times (e.g. Merchant no. 1 could buy the bolt at XX rubles while Merchant no. 2 could buy the bolt at YY rubles). Nothing fits waiting more than waiting for the most optional prices. 

On top of this, merchants have variable inventories which are considerably more valuable (AND LIMITED) purchases available. Of course, this means MORE WAITING to get your desired purchase!

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I've done some thinking now!
To make the cultist circle work in Zone Idle, it could build off the confirmed Existance of the Canon STALKER factions. 

Lore:
Mechanic could offer a quest. Something like "Coming in Contact," where the mechanic asks for a bunch of parts (e.g. PC fans, wires, ect). This unlocks "The Drone" in the hideout. Lore-wise, the drone is ran by Ecologists, who are running a program where PMCs in the zone can turn in artifacts in return for rewards. 

Gameplay wise:
Find and turn in artifacts for rewards. Uncommon tier artifacts give an hour long time and so on (whats better for an Idle game then waiting?). Higher tier artifacts return better tier items.  How this would work I have no clue, but Idling is best when you're wondering what you're gonna find.

(Sorry for the total Yap Fest!)

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Golly!

I suppose it could be like the system in tarkov.  This time, it could be that some choices have text saying "+_ rep" or "-_ rep" or something like that in small text next to the choice. Higher rep gives you better scav gear while bad rep gives you worse gear and worst cooldowns.

I also have an Idea for the cultist circle ripped right from Tarkov (albeit probably renamed). If you'd like, I can either create a new comment thread or continue it here!

Hey I effectively made this account to post comments

So, do you have any plans for things like Scav Rep and/or scav/scav violence?