Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

BadDragon

7
Posts
A member registered Apr 27, 2019

Recent community posts

It’s coming along well. These additions do a nice job fleshing out some niche areas not going to lie, but the integration still feels a bit off-ish.

The new scenes are strong content-wise, but right now they read like one-and-done “content islands” (fun Easter eggs) rather than fully woven into the game’s flow.

For example, talking to the landlord’s wife is basically bam, interaction done. That moment is aweome but would function better with a bit of lead-up or gating. Maybe it’s tied to a specific time of month, or keyed like the sauna being tied to a certain day, so it feels like part of a system instead of a random stumble-upon.

The new Easter egg is a good addition too, but it would be even better if the player could continue afterwards. Letting the game resume would open the door for a few great one-liners, especially different characters reacting to the “impossible baby.”

Same with the marriage: I love the concept, but it needs more relationship scaffolding around it. More spouse-related friction, build-up, romance, courting, and ongoing consequences so it feels earned and lived-in rather than a switch you flip.

Overall? solid work, and the new content is genuinely good.  more connective tissue I'm sure is to come. I'm also sure I'm just jumping ahead here, these things take time, I understand, Just my two cents is all. 

Again, fantastic. 

Phenomenal work. The content presentation has improved a lot with the new navigation system in 6.2 and continues to shine in 6.3. A city map would be a great addition down the line, but for now it’s clear the functionality is really maturing, and the new content is excellent.

As others have said, I really wish we could have more content and context with the landlord. You did a fantastic job with their character, and being able to call them for at least a line or two of dialogue would be really cool.

Regardless, I think taking the time to firm up the core mechanics, like apartment navigation, is absolutely the right call. All the higher end content will benefit from having that solid foundation in place.

More than anything, please do not rush or burn yourself out. Launch it when it is ready, not just when you technically can.

Listen you have gone longer before without updates, We don't need you to rush, just take your time and make it good. We would rather wait then make you feel rushed or burned out. 

I'm going to be honest I'm glad you linked your patron here I was looking for it the other day and could not find it. 

(1 edit)

Fantastic, truely, See, I told people you were just working hard, people are impatient.

Just wanted to say you are doing great, Excited for the next update. Fantastic work.