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Blowncover

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A member registered Jan 27, 2023 · View creator page →

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This one feels very polished and complete, and the charred are a great spin on the doppelganger horror.

Apart from the awesome art / theme, what I love most about this is that I can see exactly how I'd run it at my table. There would be the Bruce Lee mini from the upcoming Unmatched box, and one of the clues would give hints about how this amount of damage could only come from very expensive cyberware, so my greedy crew would have an immediate mercenary hook for going after him.

The final horror is the worst / best of the jam I think! Very unsettling to have those watchers locked in, and also tortured.

I see myself playing this as a solo / journalling experience. The game system seems quite complete for that. 

The neon effect is lovely.

This had my favourite mechanic in the shape of the extender claws that extend their reach to more rooms. I can imagine them grabbing a PC.

If a sympathetic reader can't follow it, I have to admit that a major rework is in order. Fail better and all that.

I can see this slotting into a campaign really easily.  Lovely writing to capture the various trippers in a couple of lines - with possible hooks leading out from the sluglands. Funky hallucinogenic powers, always at the expense of Int. Great stuff! 

Knocked it out of the park! One that goes straight on my 'got to run this' list.