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Excitemental

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A member registered 94 days ago · View creator page →

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Ok, thanks for letting me know!

(2 edits)

Hello! It's time for the second Devlog. As i said I would do last devlog. I've implemented the upgrade system! You can see how it looks on the video


On another note. Ive started working on The tutorials! It's not very muuch so i wont show it yet. But on the next devlog I will. So stay tuned for that. Thats all i have for today! Have a great rest of your day/night.

(2 edits)


Gameplay image, yay

I'm Making yet another Top down Roguelite where you defeat enemies and get upgrades, And fight bosses! Right now I'm done with the Character select, main menu, And enemy spawning,  and I've got the upgrades system done, i just have to implement it! You'll be able to play as 3 characters, I'm trying a new Artstyle with all the shapes and glows. Please, If you have any ideas. Please do tell me ( remember these features are ALL subject to change )

psst. Hey. Watch Devlog 2 here : https://itch.io/t/5572674/devlog-number-2-shapebreaker

kay thanks!

ye

i think for the first 2 arrows they just pointed at what to click and dint explain why you should click on them, im not saying make a giant textbox

Very Cool statergy! though i feel like the tutorial could use a bit more work, specially in the beggining, it only points at arrows, good game overall though!

https://bz2616.itch.io/tricore

https://bz2616.itch.io/tricore
You play as a little guy fighting slimes, shadow monsters, etc, At the end of each stage you'll get a new ability! Please do try it out as i spent a long time on this :)