So?
candrid
Recent community posts
Hello, I am using the newest version of the cook tool (R6.02).
I get the following when trying to do a test build and using source code protection. The game black screens if I use both that and Encrypt Assets.
I am also unable to export logs.
Thank you for your work on this great tool and sorry for any trouble.
Edit: I managed to extract a log from the zip. I'll link the whole zip but here is the log:
2025-09-10 09:07:35.287 -04:00 [INF] RPG Maker Cook Tool Deluxe 6.2.0-release.20250910+af8ae1b1125bafc2db6fb32c3c08b13441816b4f started up.
2025-09-10 09:07:35.290 -04:00 [INF] Data validation is ready.
2025-09-10 09:07:35.290 -04:00 [INF] Registerring services...
2025-09-10 09:07:35.290 -04:00 [INF] Registerring HTTP Client Builder...
2025-09-10 09:07:35.291 -04:00 [INF] Registerring File Services...
2025-09-10 09:07:35.292 -04:00 [INF] Registerring Dialog Services...
2025-09-10 09:07:35.294 -04:00 [INF] Services registered.
2025-09-10 09:07:35.294 -04:00 [INF] Preparing main window...
2025-09-10 09:07:35.350 -04:00 [INF] Checking if the default settings file is present...
2025-09-10 09:07:35.351 -04:00 [INF] Found the default settings file. Loading...
2025-09-10 09:07:35.362 -04:00 [INF] File Loaded.
2025-09-10 09:07:35.362 -04:00 [INF] Checking if the default config needs an update.
2025-09-10 09:09:42.597 -04:00 [INF] Reading package.json to determine the folders...
2025-09-10 09:09:49.026 -04:00 [FTL] Exception!
System.ArgumentException: Directory must exist (Parameter 'fileSystemInfo')
at Avalonia.Platform.Storage.FileIO.BclStorageItem..ctor(FileSystemInfo)
at Avalonia.Win32.Win32StorageProvider.<>c.<OpenFolderPickerAsync>b__10_0(String f)
at Avalonia.Win32.Win32StorageProvider.<>c__DisplayClass13_0`1.<ShowFilePicker>b__0()
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread, ExecutionContext, ContextCallback, Object)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread, ExecutionContext, ContextCallback, Object)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task&, Thread )
--- End of stack trace from previous location ---
at Avalonia.Win32.Win32StorageProvider.OpenFolderPickerAsync(FolderPickerOpenOptions)
at Dragonhouse.RMCookToolDeluxe.GUI.Services.FileServices.OpenFolder(String)
at Dragonhouse.RMCookToolDeluxe.GUI.ViewModels.MainWindowViewModel.FindProjectFolder()
at CommunityToolkit.Mvvm.Input.AsyncRelayCommand.AwaitAndThrowIfFailed(Task)
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__124_0(Object state)
at Avalonia.Threading.SendOrPostCallbackDispatcherOperation.InvokeCore()
at Avalonia.Threading.Dispatcher.ExecuteJobsCore(Boolean)
at Avalonia.Win32.Win32Platform.WndProc(IntPtr hWnd, UInt32 msg, IntPtr wParam, IntPtr lParam)
at Avalonia.Win32.Interop.UnmanagedMethods.DispatchMessage(MSG&)
at Avalonia.Win32.Win32DispatcherImpl.RunLoop(CancellationToken)
at Avalonia.Threading.DispatcherFrame.Run(IControlledDispatcherImpl)
at Avalonia.Threading.Dispatcher.PushFrame(DispatcherFrame)
at Avalonia.Threading.Dispatcher.MainLoop(CancellationToken)
at Avalonia.Controls.ApplicationLifetimes.ClassicDesktopStyleApplicationLifetime.StartCore(String[])
at Dragonhouse.RMCookToolDeluxe.GUI.Program.Main(String[])
2025-09-10 09:09:49.031 -04:00 [INF] Session ended.
Log Zip File


Hello!
I love the Overworld tileset, thank you so much for your efforts.
I am pretty new to RPGMaker in general but I was wondering how I use the tileset to get rid of the black edges to make the sand blend into the grass natively - or am I thinking about this the wrong way and the black edge is supposed to be there with the smooth transitions?
Thank you for your time!
Hello Caz!
Thank you for your work. ^.^
I was wondering if you could explain how to make the show window work on higher resolutions?
For some reason the images, such as the shop background only cover half the screen and the Actor_1 for example doesn't load even though it is correctly referenced.
Thanks for your time. ♥
