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ChangingStation

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A member registered 68 days ago · View creator page →

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Answer 1: Probably, Ditto at the very least will get more.

Answer 2: Yes, but no spoilers. 

Answer 3: Probably not any more in scenes that already exist, but definitely in future scenes that will be added.

Not sure what that 'Moderator Approval' things about. Never experienced that for myself on this site.

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I hear you. I just think that including art of some kind still helps add to the game, and while I can't say I have the skills to make any proper art, I have played other games like this that make great use of AI art. So even if actual art would be preferable, I still believe that including it is better than nothing. I'm also still up for commissioning some art for this game at some point, and giving an option to view the game that way, but that will probably come quite a bit later.

The two major games that inspired the project were:  Royale Harem by SlushyAnimals and The Club: Interactive by Josiah. Both are furry transformation games with the former having a diverse character roster to interact with and the latter being entirely Pokémon themed.

The concept for the game also had some inspiration by the comic 'Oversexed Eeveelutions' by Kuroodod. For having 'Themed Eeveelutions' and some transformations around them.

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Thank you for the giving the game a second chance. As for your ideas: Maybe in the future. Even if I probably could make images for different combinations of personality traits, I feel like the level of variety that would bring to the table would be overwhelming for both the players and me as I make it. As it would create so many  more variations in how different scenes play out. I can see a feature like that being added in the future, but I think keeping things simpler will be for the best for now.

Yes, there's just a few finishing touches I need to make on the new content and some play testing to minimize any other bugs and then I'll release it.

You're not an idiot. The issue you pointed out is known and is being addressed. The issue is just that the trigger that checks your money happens AFTER the actual payment. So you have to have $500 after paying to avoid a game over. A fix to the issue will be included in the next update which I'm hoping to have released within the next week.

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Progress Update: Since releasing the hotfixes made for the initial release. Plenty of other bugs and errors have reached my attention. I just want everyone to know that I plan to address all of these errors in the next content update: version 0.2. My main goal with these hotfixes was to get the images working, and now that's been done for the most part. I'm going continue work on 0.2, for the sake of progress. Please, keep providing feedback and pointing out whatever bugs you find. It helps a lot to get this project as polished as it can be. 

Also, for those who still want to experience what's been made so far, please be sure to use the download link on the main page, not the one in the devlogs. I made a minor patch to fix the images of the guest characters in the introduction, but didn't think it was worth making another named update for it. Be sure to download that if you have not already.

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Thank you for pointing those out. I thought I trimmed those out with my initial testing, but I suppose I missed them. I'll be sure to fix both of those errors in the next update.

I forgot to change the images of when you first meet the characters in their transformed state. Just fixed that in a new upload.

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Get 5 relationship points with a character, be sure you are not an Eevee and have more than 10 in either the Male or Female trait.