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CMD.Inspired

34
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6
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2
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A member registered 32 days ago · View creator page →

Creator of

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Thanks for the support! I did my best making the game but, even with the storytelling and the art (and sound) design, the mechanics feel a bit weak.

Thanks a lot for the feedback! And 0.28 is a good time, I think my best time is also about 0.25  :p

Thanks a lot for the reply! Now I'm gonna check it out. :)))))))

Thank you for the support and for giving the game a try! :D

I meant, how do you make the music and the SFX sound like a retro game or an old arcade (8-16 bits)? Do you use some special settings in a synthesizer, or a specific instrument in the software you use to make the music and sounds...?

Even though it's very short, the concept is very funny. I think you could add some more steps like sliding the phone's main screen or pressing the call button after tapping the contact 'mom', or even getting a notification or a call in the middle of the run.

Idk how the eggs fall so fast and, despite that, the game is perfectly playable. It's the perfect balance between focus and difficulty.

A very entertaining game! I struggled a bit with the red form at first.
P.S. I support your message about the use of AI; the simple fact that a game is made with AI makes it look uglier to me.

The speed is addictive.

My financial situation.

This game is one of my favorites from the jam. The tension of the gameplay, the horrifying atmosphere and the alarming music that makes me go into panic mode. You did a great job.

The pixel art, the music, the old game mechanics; it's all absolutely beutiful. 
I have a question for Choso: how do you get that retro effect for the music and the SFX?

I love the platform-strategy mechanics.

Impressively entertaining for game made in just 20 minutes, good work.

You got me with the horror-themed idea, it's truly terrifying. Have you published any other horror games?

I love your art style. Are you considering participating in any of the Christmas-themed game jams with the game?

Thanks you very much for the appreciation! I did the music myself >:)

Thanks! I always work in 2D, it's about time I start learning how to create in 3D (Blender included :P).

How did you manage to simulate the physics OF PUDDING?, it looks incredible.

Gracias por probarlo, es bueno que te guste. :D

The art is amazing! I truly love it. Unfortunately, the game it's a bit short :(

I should have seen the F thing coming .hahahahah
Thanks for the explanation!

Me ha encantado el tema y el pixel art, pero sobre todo la idea principal: tocarle los cojones al dueño de la casa para que rebiente la mitad del inmueble.

It feels more like an artistic experience than a game, i don't get what it has to do with the 20 second concept, despite that, I really liked it.
One more thing, what's the sound when you press F in the sky? I'm really triggered. :)
P.S. Did you think nobody would read the "buttassbutt" thought? jajajajajajajjajjajajajaja

P.P.S. I posted the comment with the rating and I don't think it's possible to reply to it.

I 'm glad you enjoyed it and, honestly, I'm impressed by the inhuman reflexes some of you have. It's supposed to be 0.25seconds the average. xD

Thanks for the comment! I really appreciate your support.

Thanks a lot! I’m really happy with how the ending turned out. A little trick I used to tell the story wasn't just using short cutscenes, I also thought it’d be fitting to tell the intro and the ending of the history within the menu itself. :p

Simple concept, incredible art. This game is the only one I have seen that, despite the 20 seconds of fast gameplay, is relaxing.

LET'S GO!!!!

Thanks for your support! And I'm pretty shocked with your inhuman reflexes XD, my best time is about 0.21 seconds.

Idk if 74,832 point its high, I think I did it well.
P.S.  I didn't know math was more deadly than the alcohol behind the wheel.

I liked the concept of making a "decipher simulator", It'll be interesting if you do a program where you can cipher or decipher an input sentence.

P.S.Now I'm triggered about the narrative-puzzle with this mechanic.

Thanks a lot! I really apreciate your coment. And about the reaction time, I tried to make it more enjoyable increasing the times, but I think I make the difficult a too easy... :p

I loved the concept of having multiple endings