unfortunate the elavator wasnt working , and that when i lose i just get sent to space but the level gen was very good, other than a few glitchy walls it was done very well and could be used for a system on a future game,. dont know if it was my laptop but the mouse feedback was a bit delayed, but im not sure. and also i couldnt hear any audio, checked my laptop but nothing was wrong, if there is audio forget about this part, but if there was no audio, you should consider adding it, it can make a game feel completely different
Coffey
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was quite hard to progress and i didnt really understand what made fights - fights at one point my lvl 2 rat killed a lvl 5 but then died to a lvl 3, great game overall and cool concept liked how it was more stationary game and was easy enough to grasp after i died a few times, would like a reset button and not having to be stuck once i die.
great game though
got to level 3, feels like there is only one way of completing some levels, first time I played i got to level 2 and didnt place a "tower" down and died because of the flying enemies, great feel to the game but it kinda slowed down for me when i would place something and in the first wave they get straight past me, might be a skill issue hahah. love the upgrading and the mini soldiers, especially that you can tell them where to go,
great job would play this again with a bit more improvement later.
