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cowchips

11
Posts
A member registered Aug 03, 2025

Recent community posts

I laughed (and almost cried) during the main menu (it took me 5 times to get through).  I like the level within a level idea.  It played smooth.  Good game!

Great job!  This game hooked me right away.  I played all the levels and just wished there were more.

This seems like the start of a good game.  I played until I had accumulated over 1,000 points but never saw how you lose resources, life, etc.  But was fun trying to shoot the bugs in a circular trajectory.

With more complex elements and clues it could be a fun game.  I would figure out a way to have the player remember the items they want to use in each scenario rather than just tell them what they used.

Hilariously cynical game about work life!  It stressed me out like a day in the office.  Well done!

Good job!  Layering a space invaders-like theme on a beat editor was a cool idea.  The comments were funny too!  Liked it a lot!

8114.2m!  There is a lot of strategy behind this game in trying to maximize distance.  I wonder what the highest possible distance is... 

Very creative concept.  Enjoyed trying to figure out each level. 

Fun dynamic with the movement of the gun.  The monsters were very random as was the background, but all around was fun to play.

Fun dynamic with the movement of the gun.  The monsters were very random as was the background, but all around was fun to play.

Interesting idea.  The card play limits the outcomes.