Thank you for the valuable feedback! I'll take note of that and definitely try it out! That is a good point.
Dark Spectre Interactive
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Of course! And thank you for taking the time to play m game too! I absolutely agree that Godot is superb for 2d and UI. I'm trying to do UI in unity and it's a pain right now. And I get it for the balance stuff too! I'm just beginning, and I'm bad at it. I absolutely adored the upgrade system too! The Ui is fantastic. Keep up the great work! I think you and your team are doing superbly!
Super fun! Loved the concept! I'm in love with the fact that you made this in godot as well! I think maybe the player could do with a bit more speed? It just seemed like the enemies kept catching up to me, and that may have been the point, but I think increasing the move speed of the player to be just a bit faster would I think feel better, but I could just be bad at the game! The art was interesting, and the music was superb! I appreciated the tutorial level too!
I like the concept! I really, really liked the UI design, and I thought it was an interesting top down, kind horror-esque game. The two enemies were very visually striking as well. Overall fun, and I think to spice it up even more, you could add in some juice, like screenshake and stuff. Albeit, that may just be bias on my end.

