I am not quite convinced.
- You seem to have used the same house for the location of Sarah and Emma. Not very original or believable.
- You should have removed Sarah's glasses - it's night! Maybe you could fix her open mouth, too.
- The dialogue is not bad, but the constant "hmm"'s are annoying.
- The Zombie model looks cheap (especially compared to Sarah and Emma) and has no convincing movements.
- There is no feedback about ammunition. Obviously the shotgun is able to shoot on and on and on.
- The story progression was rather ok, I think, but some may say that there's much walking and too little action in the first ten minutes. I liked the bird sounds, they gave the woods more life.
- The rifle should have a crosshair; shooting seems very unprecise at this time and the player does not know which place on the screen he should point the rifle in the first place.
- The flashlight is too bright in short distances.
- The ambient sound is not very interesting; I recommend a more wood-like sound instead of this neutral noise.
All in all, it did not convey a thrilling experience, no real danger as the zombies could be taken care of rather easily. But, it was only the prologue, with more dangers and thrilling events to come... I hope.





