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DKettle

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A member registered Apr 16, 2025 · View creator page →

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Yeah that's the way I lean too.

As far as pregnancy content, I've definitely considered it. Its way on the backburner though, until I feel like making a bunch of edits for all the outfits...

I do have plans for a story from Snaps point of view, that would kind of tell the same story from Sable and Snap's POV separately. I could see doing more characters if I like the way that one turns out. 

Automatically making some bad choices when too drunk could be fun too! I'll think about how I could implement that in the future.

Glad you're enjoying it! I’ve got plans to address most of your concerns already, so let me run through them...

    The Gym: Yeah, I think I went way too grindy there. I plan on adding a few other ways to passively level athletics, so I wanted to get the system in and see how it feels as a whole, rather than make the gym easy and have to nerf it later. I also need to make it more obvious how much training with Vega and using the protein shake helps.

    Relationship status: I've got that in my crosshairs. I'm looking to add a sort of quest/story status menu in the next patch where you can view the progress of the various storylines and get hints on how to advance them (or see if you're at the current end of content). To answer your question: most of the current storylines are triggered by chatting with characters, so those scenes happened because of your efforts!

    The Gloryhole: Right now, it's mostly for fun/flavor, but I made a point of keeping the stranger's identity unknown and the ending open so I can revisit it later. I really like the idea of it eventually being someone she knows, too!

    Getting drunk: Currently, regarding work, being drunk only affects stress levels (Sable ignores high stress and works anyway, and is generally less affected by stressful events). Drinking with patrons at the Wink increases the "flirtiness" of the shift and ups your chance of getting a tip. However, you're totally right that she should be less inhibited! That was an oversight on my part. Right after I post this, I'm going to update the function that determines how willing Sable is to do lewd things and add a modifier for drunkenness.

    Combat: This is still mostly in the planning phase, but I see it being tied to the main storyline and a few select locations. You aren't going to be fighting your way to the grocery store! It'll be an element you can seek out like most others. I'm going for a sandbox vibe where you don't have to do any one part of the game if you don't want to. I’m also hoping to include an auto-combat system so people who aren't interested in the nitty-gritty can just watch it play out.

    Choices: These are limited right now as most storylines are just beginning. I absolutely have plans for major branches in the storyline, but I'm just not far enough along for those impactful choices yet.

    Multiple romances: Honestly, I was planning for each relationship to have a "lock-in" point where you couldn't pursue others, but if multiple romances/harems are something people are interested in, I could certainly explore the idea!

    Clothing: Right now, it's pretty simple: each article of clothing has an "appeal" stat (some positive, some negative). Appeal is calculated based on what's showing; for example, wearing an appealing bra and then covering it with a hoodie removes the bra's appeal and applies the hoodie's negative stats. Currently, appeal only governs tip amounts at the Wink, but I'd like to expand that (and I realize now I should probably display the appeal stat in the UI!). I do have plans for exhibitionism content, though there's none currently. Otherwise a few of the current scenes have some minor variation based on outfit, but I'd like to keep that going and add more where I can.

    All said, thank you for the feedback! Hopefully, this answers your questions and the coming updates will address the rough edges!

Get out of my head! You basically predicted half of my roadmap for the Wink!
I'll try and answer all your concerns, I hope I didn't miss anything!

Lewdness indicator: Actually, the game had a lewdness bar until I split lewdness into both arousal and lewdness, and I co-opted the lewdness bar for arousal instead. I'll see about bringing it back in a new way...

The second pass on the Wink: Once I drop the exploration and subsequent combat update, I am circling back to do a polish pass on the early locations and features. I hope to implement many similar ideas to what you're thinking the Wink should be. I definitely get you on the nudity too; I thought it'd be something I'd circle back to faster, but as is, letting Sable wander around naked with zero reaction is jarring. I’m looking into patching that specific glitch so she stays clothed until I have the proper "public nudity" reaction events coded in.

Regarding stress at The Wink: Even if Sable loves the attention, 6 hours of waitressing in heels is still... 6 hours of waitressing in heels. She gets tired! I kept the stress mechanics in because if I remove them, players will just 24/7 grind the job without stopping. It’s a gameplay balance thing, gotta force you to go home eventually!

The Gym: It feels slow on purpose right now. I didn't want to make it easy and have to nerf it later. Right now with the gym being the only source of athletics XP, it does feel tedious. I hope that it smooths out naturally in the future with more ways to gain athletics XP, but I'll keep an eye on buffing it too. The upcoming exploration update already adds more ways to get athletics XP, and I have further plans for physical activities in further updates that generate athletics XP. (Swimming at the beach, anyone?)

The Kettle: The $3,000 upgrade isn't the "End of the Game." (I mean it is, currently!, but:) In my mind, it’s basically the "End of the Tutorial." It feels weird now as a standalone cliffhanger, but I'm hoping it makes perfect sense once the content that follows it is implemented.

The White Flash: (I'm showing my age here!) Okay, you caught me. I grew up on (and still mostly play) 90s VNs where every climax looked like a supernova. I didn't realize how dated/annoying that was until you pointed it out! I’m going to replace the flashbang with something much cooler (and easier on the eyes).

The Job Offer: I am seriously flattered that you’d want to jump into the code mines with me. That means a lot. For right now, though, I’m keeping this a solo hobby project.

Thanks again for the massive feedback list!

You should be able to start the glory hole storyline once you get a few hundred lewdness, arousal helps you unlock it at a lower lewdness though.

There aren't really any scenes in the sauna yet... stay tuned!

I'm glad you're enjoying it!
I have plans for the box, but they're still a few patches away. For now, it doesn't open

Hopefully! I've been trying my best to maintain save game compatibility and all the major restructuring of the game systems should be in the rear-view.

Depends on which image you're talking about! There's events spread all over the game.

Hey, thanks so much! And no worries about Patreon, I’m just glad you’re enjoying it! I don’t have a set date yet since I usually like to get about halfway through the next update before making the last one free. The next patch is shaping up to be a big one, so it might take a little longer than usual.

Definitely!

I've been looking for ideas for more dream content...

I use Stable Diffusion to make the art, and everything else is pretty much by hand.

I love that idea! I'll see what I can do when I take another pass at the strip club.

Glad you're enjoying it!
No laptop so far, I have so many plans for that it's probably going to be a whole update in itself.
As for the next public version, I don't have a definite release date yet, sorry! I usually try and and get a significant amount of work done on the next version before I release the previous version to everyone, and I'm just getting started on v0.15.

I definitely have plans for most of the ladies, and pole dancing at The Wink is absolutely on the to do. I have lots of ideas, there's just still so much to do!

Thank you!
A quest tracker is absolutely on my to do! But let me save you some mental anguish, the box doesn't currently do anything, my plans for that are a few updates away.

I have a few ideas in that vein 👀

I love that idea! I'll see about putting it in in the future.

After you've talked to her a few times, you can find her in the back room of the sex shop at certain times of day.

There's ~13 different scenes with a bunch of variants within most of them. I have an in-game guide on my to-do, but there's just so many other things I want to work on. As far as finding what's currently in the game; they're mostly unlocked at repeated visits to the glory hole. There's a couple scenes related to the sex shop at the mall, and one from finishing the diner upgrades.

The web version should still work on iPhone though!

Sorry, no iPhone support unfortunately. I don't have a Mac to build an iPhone version with.

Yep! Android anyways...

Thank you for reproducing this! I've put out another hotfix (version 00.13.02) that should fix it. The grocery store in the stack is just something that happened in old saves, it shouldn't affect anything.

As far as the random weather, yeah as soon as load up an old save on version 00.13.00 or above, it's going to pick a random weather type since the current weather isn't set yet. Once you save after that the weather should be consistent with the save.

I just released a version 00.13.01 with a couple of bug fixes. Give that version a shot and see if it fixes your issue! If not, send me your save and i'll take a look! Here's the feedback form to send your save in: https://forms.gle/dULsJQxNkjhkKUUa6

Okay, I wasn't able to reproduce it, but I took a stab at it and hope I fixed it. I released version 00.13.01 with the fix. Give that a shot and see if it works. If not, would you go submit your save on the feedback form and I can take a look?: https://forms.gle/dULsJQxNkjhkKUUa6

They should be compatible, I must have botched something...

I should be able to fix it from this trace though. 

Next time I do updates to the wardrobe I'd like to add some new slots like a dress slot that takes up top and bottom, a thigh slot, and glasses slot. Maybe a head slot too for headbands and hair ties and such? But yeah probably next outfits I add are going to be for some new slots.

For what scenes I might add with regard to clothes, it'd probably be generic and not tied to a particular piece of clothing for the most part. There's already a hidden "appeal" rating to each piece of clothes that only really factors into tips while waitressing right now, but I'd like to add some NPC interaction to different parts of the game when you're over certain levels of appeal.

Definitely would like to do some lewder scenes in the diner, when Sable is dressed in more skimpy outfits. Have patrons comment on it and such, with further scenes from there. I have some ideas for the maid outfit too, but that'll be another job type that comes later.

I don't have a definite date, but within the next couple weeks!

Yeah I'd definitely like to do some of that!

I thought about the stat buffs when I was putting clothes in, but I didn't want to force people to wear clothes they didn't like just to get the stat bonuses. I hate it when I have to wear something ugly in a game just because it has good stats, you know? I'm toying around with the idea of adding modifiers to clothes though so people can upgrade the clothes they want better stats on.

Putting some scenes or something like that behind particular outfits could be pretty cool though, just a few hidden little things for some choice outfits.

The stage isn't usable currently, but stripping is definitely on the roadmap!

I think a PoV scene or two could be really fun! It’s not something I’ve planned for in the immediate future, but I’ll definitely keep it in mind!

Glad you’re enjoying it! I would love to release on Steam eventually, but I'd like to get the game much further along first.

A few of these points hadn’t actually been raised yet, so I’m grateful you flagged them, I'll take a look at each before the next version! Thank you for taking the time to write this up and I'm glad you're enjoying the game!

Glad you liked it so far! And absolutely! I have routes planned for everyone other than Mariposa, currently.

Those scenes are part of version 0.12.00 , which is currently only available to Patreon supporters.

Once 0.12 goes public, you’ll be able to access them!

To clarify: yes, all characters in the game are either futa or female; there are no male characters. The person in the gloryhole scenes is intended to be futa. 

As for your second question: yes, there will be yuri romance content as well! While female x futa characters are the main focus, I definitely want to offer a variety of relationship dynamics, including scenes and routes that lean more into traditional girl-girl intimacy.

Thanks so much for trying it out!