Thank you! The idea was that you had to prepare before jumping and then use some combinations of moves to extend the Charged jump, but we didn't have the time to include these moves. ╥_╥
The idea was that you "the character" are to afraid of making mistakes, to actually start the level but then realise that making mistakes is not as bad as it seemed because you don't die.
Yes we agree with your criticism and thank you for your comment. :)
Thanks for playing the game, the original idea was to have ways of extending the charge Jump but we didn't have the time to add those mechanics so in the end you have to use it more often than originally intended