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DRAGON7274

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A member registered 63 days ago

Recent community posts

Oh.. Okay. Basically as I thought

I was thinking about nails... But looking at the number of objects in my base, I realize I won't have time to nail down absolutely everything, and besides, it's unclear where I'm going to get that much metal scrap in about two hours of play (I had a save that happened).

Even taking all of the above into account, what's the point of a setting like physics events? Even with it disabled, physics events still happen and all your items fly off in different directions, so I'm guessing it might just be a bug, since I highly doubt this setting was added for no reason.

My reputation is normal, so I still don't understand why this is happening.

(1 edit)

When creating a world, I disabled physical events in the world settings, as I was tired of having to restore the entire base after another event, which would flip over and then take several hours to restore and put everything back in place (I have a lot of objects on the base because I like to decorate it).

I'm currently playing on version 0.9.0, and I'm facing a problem where, on day 17, at 01:00, an Arriral ship appears above the base, disabling the lights and then gravity, causing all my items and the entire base to turn upside down, even though the physical events were disabled at the beginning of the save (not after it was created).

Does anyone know how to resolve this issue? I don't want to rebuild the entire base for the hundredth time after this event, especially when I have so many objects in the base...