This was fun! I would personally have liked the rocket to be just slightly more responsive. As it is, it feels like I almost only lost because of things that appeared too suddenly for me to dodge.
Emo Games
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They're little things, but when you click on a card it moves to be cetred on your cursor, pulling a card out of your hand makes the other cards wiggle a bit, when you highlight a card the spread of the hand changes. Lots of little things. When I went back to check it didn't seem bad at all, but when I was immersed it pulled me out a bit.
This feels like a horror game, but nothing scary happened in my playthrough (I didn't make it). The atmosphere is great and I enjoy this retro-style movement, but it would be nice if movement was aligned to a grid so you won't get stuck as often. I got lost frequently because a lot of the intersections looked the same and turning would barely change what I see, but that could be effective if you lean more into the horror aspects.
Cool idea! I think you need to be able to act more often though, and maybe have more things you can do. Being dragged around in this way while fighting off enemies is a really fun concept but right now you're mainly smacking things out of the air, so I think it's a bit of a missed opportunity. Great work, either way!














