Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Emoziller

5
Posts
A member registered Jul 07, 2024

Recent community posts

Tja

Binaries directory only has Win64 and no 32. Try launching through Steam with ProtonHotfix and gamescope as start argument. Worked for me

Thank you! Starting it via Steam with protonHotfix and gamescope works for me too^^

Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 365] 
Shader compilation failures are Fatal.
0x0000000144fab639 PokemonEmerald.exe!UnknownFunction []
0x0000000144f9a8ea PokemonEmerald.exe!UnknownFunction []
0x0000000144fa1f6f PokemonEmerald.exe!UnknownFunction []
0x0000000140c82278 PokemonEmerald.exe!UnknownFunction []
0x0000000140c898c3 PokemonEmerald.exe!UnknownFunction []
0x0000000140c97c9e PokemonEmerald.exe!UnknownFunction []
0x0000000140c97a17 PokemonEmerald.exe!UnknownFunction []
0x0000000140c7ac02 PokemonEmerald.exe!UnknownFunction []
0x0000000140cbced2 PokemonEmerald.exe!UnknownFunction []
0x0000000140c875a0 PokemonEmerald.exe!UnknownFunction []
0x0000000140e5fdf3 PokemonEmerald.exe!UnknownFunction []
0x00000001412618b2 PokemonEmerald.exe!UnknownFunction []
0x0000000141255307 PokemonEmerald.exe!UnknownFunction []
0x00006fffffa34949 kernel32.dll!BaseThreadInitThunk() [Z:\build\wine\src\wine\dlls\kernel32\thread.c:61]
Crash in runnable thread Foreground Worker #1

OS: Arch Linux

Wine: wine-10.6

GPU: AMD RX 7600

Game ran once ending with a black screen at the end of the demo notice after that with version 42 and 43 no more

Have you ever heard about proton or wine in your life? You can run WINDOWS programs with them. Unreal Engine, in which this game was made in, is able to compile for Linux systems. Now why won't it be possible to add support to Linux?