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Fawnyac

32
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7
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A member registered Jun 26, 2023 · View creator page →

Creator of

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Thank you for the feedback! <3

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Thank you so much for the feedback <3

That’s a pretty impressive result for a first time playing, well done!

P.S. I actually set a new record… image.png

Ye, but I waited for like a minute or so and… nothing

Didn’t know I was missing out this gem! This is absolute cinema! UI Polish - crazy Actors - insane Fih - Fih

Gave you all 5s, you earned it!

Also, can I catch fih in this box? or is it just a bug? image.png

Thank you for the feedback! <3 There’s also a Half-Time toggle setting in Pause Menu 😉

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Thank you for the feedback! <3 You can add me on Discord (fawnyac) so I can send you a GitHub link

Thank you for the feedback! <3 There’s a Half-Time toggle setting in Pause Menu 😉

Thank you for the feedback! <3 I could’ve add a post-processing toggle setting for sure, will take that into account for my next games!

Thank you for the feedback! <3 I took inspo from FaceDev and he’s project – GriddyCode

Thank you for the feedback! <3

Thank you for the feedback! <3 Sweet to hear that difficulty didn’t back you off the game

Thank you for the feedback! <3 Ye, game speed needed to be tested

Nice concept! Unfortunately my little brain can’t make any good headliners but that sounds more like a skill issue.

Overall, pretty gud! <3

Thank you for your feedback! <3

Thank you for the feedback! I can absolutely do it, but keywords are mostly hardcoded, tho cycles and evals are not

Thank you for the feedback! You can try playing it with Half-Time option enabled (keep in mind, that it resets each time, due to the bug)

Nice concept! Requires some crazy precision (maybe it’s just me), so it’s kinda difficult for me Well done <3

Great concept! Loved level design Well done <3

This is actually fire 🔥! Really liked the concept, well done!

Thank you so much for the feedback and rating, really appreciate that. Yes, I can beat my game really fast (both my time and player’s show on the last level), so I haven’t really thought about less speedy players. Most of the time went on doing interpreter logic

oh, I got it. Ye, that would be a nice addition

Thank you for your feedback! I totally, like 100% totally agree with you. This happened because of the lack of play testers, imo. Besides, this is my first jam game and I’ve learned a LOT of new gamedev lessons

Thank you for your feedback!

Thank you for your feedback!

  1. I personally don’t use Home / End buttons so I didn’t know they are that important, same with ctrl+end
  2. Game supports WASD movement
  3. Personal choice, no one pointed it out for me
  4. Agreed
  5. Unfortunately, that’s a bug
  6. What do you mean by that? Can you specify a little bit more?
  7. When moving vertically, if current token idx is greater than count of tokens in next line, current token idx clamps to the latest, else – just change the line idx 8 & 9: Agreed. Since “fallback!” was last day addition, I didn’t really think that much about gameplay

Thank you for your feedback! I personally don’t use Home / End buttons so I didn’t know they are that important

TY! Appreciate the feedback

1:10, cool cool

:D thx

Кайфовая музычка. Качает. Игра тоже неплохая)

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Можно узнать как называется русский шрифт?