been playing this for the last 4 hours
Fish Inc.
Creator of
Recent community posts
the excavator was definitely a bit rushed, it was the last enemy sprite i made. i only did the art for the game and usually work with godot,so i didnt know you needed to decompress images, although i did notice that some backgrounds had a sort of "bleed through" on some of the colours. i thought it was because i made the backgrounds on the wrong aspect ratio lmao
yeah of course not every game needs an "official release", i did just see this was made for a game jam (in three days!!!) which makes it all the more incredible. but if you do ever consider it, i think adding more cards, more enemies so theres more variation, maybe a sort of "boss" wave every 10 or so waves, maybe even changing the background and platforms + platform placement/number (to give the illusion you are progressing further and further) would do the trick. and maybe at the end you finally reach the ground lmao
