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FonkyShrubbery

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A member registered Jul 13, 2025 · View creator page →

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(1 edit)

Thank you for the review! Yes, the chain flail was a pun on taking chain reactions literally.

Sorry you couldn’t progress past the spikes!

Thank you for the review! I think I know what but you’re talking about but I’m unsure what’s causing it. I think if in the future I update this game I’ll revamp the entire respawn system while also adding saving and loading.

Thank you for the review! A lot of people are mentioning that the bouncing was hard, so I guess I’ll have to figure out how to revamp it.

I admittedly didn’t have a play tester because I was designing the final fight in the dead of night and just wanted to go to sleep, so I suppose it could have been imbalanced against the player. I’ll try to keep this in mind for the future.

Thank you for the review! You probably have a point. I’ll probably keep the lesson in mind when designing future levels if or when I make an updated sequel.

(1 edit)

Thank you for the review! I actually had ideas to implement features like those, but this is the first time I’ve participated in a game jam and I wasn’t skilled enough to figure out how to code such features in time. If I ever decide to make an upgraded version of this game, I’ll make sure to revamp the grappling hook with those features in mind.