Oooh, I really enjoyed playing this, it's solid. I like the action, how it developed over the three levels I played, and the music really helps set the emotional vibe. I'll try to beat the boss again later today. The only thing I miss right now is something that confirms I am hitting them.
Frantic Waltz
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I like the intro cinematic with the music, and I like the swoosh of the world shifting effect. The music and the visuals give a real sense of place. I like being there.
The character movement on-screen is diagonal, so my intuition told me to press 👆👉 and 🦘 to make it to the first platform, but that moves her north and to her death. This camera angle is interesting to look from, but the misalignment with the input makes it very unintuitive to play. With a gamepad, and pushing in the direction that I see on screen, this would play a lot better. I didn't make it beyond the canals yet. 😣
The switching mechanic has a nice progression to it as the level continues and ramps up the platforming.
- Mar
I really like the characters, and how they're tied to the theme. Protons and elementary particles came up in our brainstorm as well, I'm so glad someone picked that and ran with it. The music is exciting!✨
Sadly I can't quite figure out what to do at the sequence of small platforms in the open air with the magnet to the left. Like, I can't make the jumps reliably enough. I am curious what this game looks like when it's played the way you meant it to be played, I bet it has some cool stuff going on. :)
I'm gonna try it again tomorrow after getting more sleep.
- Mar

