Thank you so much for recording the video. Seeing someone else play the game is incredibly helpful in identifying any flaws in the gameplay loop
freakmachine
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I liked the gameplay. Although the laggy camera spoils the experience (as far as I remember, in Unity this is due to the camera target moving in a fixed update; in that case, you need to set the camera component to fixed update or something like that). I'd also replace the lighting shader with a more cartoonish one.

. It also needs sounds for objects when you place them, and all sorts of visual effects/particles for them.