I really like the 3rd person style, it reminds me of games like diablo or path of exile. I couldn't figured out how to kill the monsters so I just started trying to speed through to the keys as fast as I could, but it would be up to chance whether a skeleton would follow me and block my path. I think with some stronger combat the game would be alot more fun. Visually though, the game is really good, animations for the characters was a nice touch.
GarryGames
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Unfortunatley I couldn't give this one a proper go because due to some unforseen circumstances I'm using a trackpad to play. So I couldn't really my mouse controls to work. But I understand this is a skill issue on my part, and I was still able to run around and look at stuff. But other than that it seems really cool :).
I have just created a new devlog for my game Sunset Adventure, the post covers my latest updates on the progress of the Boss Fight I'm making, along with some much needed bug fixes to make the few levels I have done more playable. I really want to give you a screenshot of my progress but I want it to be a surprise. (Also my pixel art sucks). I feel I have finally reached the flow state with the Godot engine which I am finding I enjoy working in more and more as I progress. Anyway please check out the devlog if your interested, and I have more devlogs on my project page if you want some earlier progress.
Devlog is here: https://squidwardwzrd.itch.io/sunset-adventure/devlog/155945/boss-fight-and-bug-fixes
Project Page is here: https://squidwardwzrd.itch.io/sunset-adventure

