Definetly great concept, but unfortunately the execution was lacking. it seems you guys maybe focused too much on art.
Ghost_Demm
Creator of
Recent community posts
Glad you enjoyed it! I made it so the crumb can only damage enemies if it hasn't touched the ground, so you have to aim instead of rolling it on the floor, but now i realize that i could have communicated that better, since other people are also thinking its the hitboxes. I made the shops only start appearing later on when you have more money to actualy buy the upgrades.
Really like the art, and animations. The idea is also great, though i don't think i exactly got how the gameplay works. On my first try i got 200 biscuits very easily but still somehow lost. And on the second one noone wanted to work and nothing was really happening. Also some of the requests feel a bit unfair, one of them asked for 5 guards in 20 seconds, which seems a bit tough.
Cool game, i liked the idea. Even if the music is nothing special i liked how you made it more intense if you go faster. The upgrades were a bit confusing though. I also feel the biscuits were kind of forced in there just for the theme, as the idea of burning more fuel for greater speed and risk already matches the theme perfectly, though i can't balme you, as i did the same thing.
Wow, great game. Seems like you have much more experince than me. Love the artstyle and the enemy guide. Not sure where you got the time to make all of this. I will say though, the camera sometimes feels jittery when following the player, and one time a cookie glitched in the ground and i couldnt get it.
Glad you liked it. I have to agree with the enemy ai as they can get stuck or just spawn on you, i gave the player 2 seconds of immunity at the start so you can position yourself better though im not sure how much that helps. I focused more on gameplay than graphics so i could actualy produce something playable. There is also a shop if you go far enough where you can buy some upgrades or heals.
Wow incredible work guys. The art and sound design was incredible. Really liked the effects. Thouh the gameplay feels unfinished. I couldnt find a key or a door, and the enemies dont seem to attack you. Is the map procedurally generated? because it felt like it. Also pressing escape crashes the game and pressing f opens a black screen.


