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Ghost_Demm

41
Posts
2
Followers
A member registered May 10, 2025 · View creator page →

Creator of

Recent community posts

Definetly great concept, but unfortunately the execution was lacking. it seems you guys maybe focused too much on art.

Art is really good, the mechanic of helping another ghost is really cool!

Nice game, the art is really good. I think a healtbar for the enemies would be nice. 

Yoo, thats really cool. Wishlisted and subbed to the channel.

Dude, great game, it takes one mechanic and sticks to it. I will say though i don't think this really fits the theme.

Wow actualy great game. A lot of fun and the graphics are great.

Cool game, like the ideas, however they are a bit repetitive.

Great game, i assume there are different solutions because or some levels i finished with a seed remaining

Glad you liked it, i think i could have put patches of ground from the other world to indicate where you can respawn.

Great idea and loved the os.

Nice idea, but it was way too hard.

Glad you enjoyed it! I made it so the crumb can only damage enemies if it hasn't touched the ground, so you have to aim instead of rolling it on the floor, but now i realize that i could have communicated that better, since other people are also thinking its the hitboxes. I made the shops only start appearing later on when you have more money to actualy buy the upgrades.

Great game, love the artstyle. Ver cute boio. The hitboxes for the humans feel very generous, you don't get caught even when it looks like you should.

Really like the art, and animations. The idea is also great, though i don't think i exactly got how the gameplay works. On my first try i got 200 biscuits very easily but still somehow lost. And on the second one noone wanted to work and nothing was really happening. Also some of the requests feel a bit unfair, one of them asked for 5 guards in 20 seconds, which seems a bit tough.

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Cool game, though i think i got motion sicknes. It was really laggy and the fov was too zoomed in. I liked the lore, though not sure why the biscuit computer attracts me so much.

Interesting idea. I liked how the cooking menu looked and controlled.I think you should increase how far the player can jump in the combat section, as i got stuck when two enemies spawned on a platform that was too far for me to jump to.

Cool game, i liked the idea. Even if the music is nothing special i liked how you made it more intense if you go faster. The upgrades were a bit confusing though. I also feel the biscuits were kind of forced in there just for the theme, as the idea of burning more fuel for greater speed and risk already matches the theme perfectly, though i can't balme you, as i did the same thing.

Great game. Haven't seen one like this yet. I got to 2 million followers. Though i think audio would really help make this game better.

I could probably fix some things, but i don't think i will work on this for much longer.

I was a bit confused how the game works, also i couldn't figure out how to use the items.

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Glad you enjoyed it. thanks for pointing out the softlock. I wanted to add the highscore for the game over screen, but ran out of time.

Thats cool, gambling was also my first idea, but i decided not to do it.

Thanks for playing, glad you enjoyed it!

Heh, sorry about that. I have noticed that, most players dont get very far. I guess when you make the game, you dont think that it's that hard.

Thanks, I appreciate the suggestion.

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thanks for playing. There is a shop, but i made it so it can only appear after room 10, since you wouldnt be able to buy much if it appeared in say room 3.

Thanks for the comment. I think Playing in fullscreen fixes that, but not sure.

Thanks for playing. The animations weren't a priority, since I would rather make better more polished gameplay, than spend 4 days making just the art.

Sorry, i wanted to add that feature, but ran out of time. I do believe it though.

I would say maybe a bit on the lower end, but something in the middle, though my monitor is a bit old ( a samsung from 2011) so maybe that has something to do with it. also i'm playing on firefox.

Wow, great game. Seems like you have much more experince than me. Love the artstyle and the enemy guide. Not sure where you got the time to make all of this. I will say though, the camera sometimes feels jittery when following the player, and one time a cookie glitched in the ground and i couldnt get it.

Thanks for playing and rating, i will make sure to check out your game too.

Glad you liked it. I have to agree with the enemy ai as they can get stuck or just spawn on you, i gave the player 2 seconds of immunity at the start so you can position yourself better though im not sure how much that helps. I focused more on gameplay than graphics so i could actualy produce something playable. There is also a shop if you go far enough where you can buy some upgrades or heals.

Fun game, though it felt a bit unfair at times. It was also a bit difficult to understand what to do at first. i thought by throwing you could kill the enemies.

Game feels a bit unfair. The atacking is weird. There's a lot of work to do but if this is your first game then its a great start.

Wow incredible work guys. The art and sound design was incredible. Really liked the effects. Thouh the gameplay feels unfinished. I couldnt find a key or a door, and the enemies dont seem to attack you.  Is the map procedurally generated? because it felt like it. Also pressing escape crashes the game and pressing f opens a black screen.

I liked the art and sound/music. neat concept, but the gameplay was a bit lacking. It was the same map every day, at least from what i could tell. Also the hitbox collisions for the fishes were weird, often i would take no damage even when i was hugging the fish.

Great concept, i think fits the theme really well without doing the most obvious thing of adding cookies.

Hi. Honestly great game. Had some fun here. Though i think the lifesteal spell doesnt work, at least i dont think i ever saw it doing anything.