Hotline Miami 2025! I like the cleaning mechanic. Well done considering the time available.
GnarleyMidget
Recent community posts
Great concept and design. Unfortunately, as is usually the case with game jams, it really could have used a couple more hours of game testing. If you lose the spring, you're hosed and the game should reset. Also, infinite pit of falling. But I like the concept of multiple restarts that move progress forward. I kind of think that I should have been able to hop, but maybe that would make it too easy. Hope you finish this up and polish it a bit.
That's really creative. I can tell that there's a compelling game there, but I haven't quite been able to figure out how to sustain a loop or what makes them start to fade away. I'm intrigued enough though that I'm going to bookmark it and come back to try again later. Nice to come across a genre busting entry!
Also, love the text display.
I really like the artwork - cool environment! But I feel that I'm missing something. Either the game is glitchy or I'm just brain dead. I wasn't able to set up any loops - once I started jumping it just keeps jumping - couldn't get back into a run cycle. (only way I found to do that was to push up against the left wall and hit space). Like the concept, but I wasn't able to pull it off. : - (
(Also, couldn't figure out the function of the blue crystals other than to just make you stop, so yeah, I'm probably brain dead. )
Shit - already posted comment on itch page - but here it is again...
Nice animations! - simple but effective. Specially love the skeleton death vfx and sfx. Skeletons and jellies were a bit too easy with brushback, but gold ninja (Gary?) was way too hard for my simple skills. Timer should always display if it's going to be a thing, but personally I prefer no time limits.
Nice animations! - simple but effective. Specially love the skeleton death vfx and sfx. Skeletons and jellies were a bit too easy with brushback, but gold ninja (Gary?) was way too hard for my simple skills. Timer should always display if it's going to be a thing, but personally I prefer no time limits.