Thank you for the kind comment! Yes, with multiple players, I imagine it can get quite hectic. I’ve never even played with more than two players myself! 🤣
I don’t have much suggestion for that, as I was able to complete the puzzles and get the ending. Some puzzles took longer than others, but nothing over-the-top frustrating. It was well paced and challenging enough to keep attention. Great job!
This was cool. I really enjoyed the shadow mechanic. That was rad. Though, I didn’t get very far as I had a lot of difficulty with some of the more precise jumps. I thought it was very clever! Nice work!
My project is designed around multiplayer at its core. Is that okay for this jam, and will judges have a practical way to test multiplayer entries? This didn’t occur to me until now. lol
Thank you for reading. I’m looking forward to submissions!
What an amazing game, here. Truly a unique experience. Possibly the best use of Room-Scale VR I have ever seen! I am looking forward to future updates! Is there any way to support development? (Patreon or some such thing?)