hey, right now i’m focused on fulfilling physical pledges from the Kickstarter but I do plan on distributing copies to online storefronts at some point before the spring! keep an eye out.
gwencie
Creator of
Recent community posts
thanks for the kind words! I made the QS a separate page because the full game (i.e. this itch page) wasn't completely finished when I first launched my Kickstarter, but i wanted to have a free, self-contained, try-before-you-buy experience for people who were on the fence about pledging. I figured an itch page was a good way to distribute it since it would let me update it as rules were finalized, etc. The large initial influx of attention during the crowdfund also meant that it jumped up to itch's New & Popular tab, which got additional eyes on the Kickstarter itself (since I included a link in the QS description).
If you're going to release both your game and the quickstart at the same time and don't plan on using a free version as a marketing funnel for your crowdfund (like i did), I think putting them both on the same page makes sense!

