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Hiro

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A member registered Nov 08, 2023 · View creator page →

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i didnt get past lv 2 after that tho, no idea how anyone can

i also had this issue but it then worked somehow after like 2 resets

Fridge and closet are broken and i think there are too few hiding spots after room 91. Cool idea and very good for scratch!

Very laggy :( but fun concept

Simple and sweet! basicly a tower defence but better! really good for 4 days and very well made. I really liked the gameplay loop and the special mechanics. The devil slime was suprisingly easy but looked very "cool"

Really like how it goes from a normal tower defence to colors fading, more and more, untill you cant even place towers, and then the rounds go by instantly, and the siluette of a hand apperears. Really Really like the vibe! only found 1 bug that randomly the game would just stop after like round 7 or 13

Cool game but i think you should have more HP and slower cooldown for shooting

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dont know how to use godot but i am leraning GameMaker rn so maybe ill make some gamews with that engine instead. Turbowarp is basicly scratch but better so its very easy to use and its acctully not that bad. But this game only uses scratch functions and is playable on scratch with minor tweaks

Thx for the feedback! The game engine (scratch) made bugs hard to diagnose and harder to fix :(

it was a fun game that fits the theme, level 7 and 9 where very janky tho 

i was running it on a school chromebook so thats maybe whý

The AI didnt even talk like a normal human, it kept saying things like "am( b, ,  dark(and so the fall. The roller-wife with abstr" and the sound was broken just being ambience then no sfx. Didnt understand what to do :(

Really fun game! i only wish there was more levels!

didnt have time for tutorial :( Thx for playing!

Really liked the game with all the stratagising but the timer broke so i ended up getting 2000$ and crashing the game from spawning 1000 guests lol! This is my kind of game and i really liked it. music was good too!

cool game! Doesnt really fit the theme that well but still very cool

Loved how the characters are 2d in a 3d world gives asthetic and prolly saved time. i was always waiting for a jumpscare from the dark guy

didnt have time for tutorial but it was something that i thought of adding

Turbowarp is scratch in steroids. Only worked for a short part of the 96 hours so its very onpolished but for a game that can run on scratch i think i did good

Thx (._.)

Very long loading :( after it loaded the atmosphere was really good but i didnt quite get the game, all i could do was find 2 keys and thats it?

The minigames where a bit hard to understand at first but quite fun after some time! matches then theme very good.

Really good graphics but not perfect gameplay

Kinda hard to undertand at first but then later when i understood it was quite fun, fitts the theme perfectly.

Game was a bit laggy when the ghost appeared but other than that its a very good and polished halloween cleaning simulator! Really liked the animation to the bedroom. 

I see that this is unfinished but seems like its not playable in this state? i clicked the players and the dice but it just seems like press the dice until someone wins? the dice doesn't line up with how far the players move btw

All the previous ghosts teleport to where the new one spawned

Thx for playing :)

Yea i relised that in development, still dont know why it does that tho. Thx for playing!

Thx for playing :)

Don't like horror games but the silver manequin was so funny, walking towards me slowly. Singlehandedly made the game from horror to comdey!

I lowered his hp right before submission but maybe it was still to high lol. Thx for playing!

thank you!

oh ok

yea i know but am i suposed to get hit by both? and take 2 damage?

I have to mention i don't like minesweeper. The game was very clean looking. but idk if its normal but should the ghosts be able to teleport to me? they kept teleporting to me every time i got stuck in a trap. Other than that the SFX where really loud when you mark then press E on 5+ tiles. Tutorial was kinda hard to understand tho.

The game was overall quite good but the lack of damage cooldown/invincibility frames made it very difficult, like where id get hit by 2 bullets from 1 ghost at the same time and id take 2 damage. the movement felt off whee id get stuck sometimes. art was amazing tho.