Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

HuGe

52
Posts
3
Topics
9
Followers
1
Following
A member registered Aug 18, 2024 · View creator page →

Creator of

Recent community posts

The game is very wholesome and cute(bittersweet too). Thank you very much for making it

I like the WASD movement and point and click mechanic but Its a little counter-intuitive

I think this would be a great visual novel game and I hope to see it published in the future!

As a person who loves music, this brings joy in my heart. I love the innovation you did and I believe this can be improved more to a point where everyone can have fun and play it. I do have some suggestions:
- Reward system would be nice (Score, etc.)
- Objectives 
- Make it more of a Rhythm game but with a twist 

I love the game keep it up! 

This game is so cute, I love the Environment,  I love the hide and seek mechanic, to be honest I believe this game has great potential with a little more polish and fixes. I do have some feedbacks:
- Camera control is a little shaky and it makes me a little dizzy xd
- (If this is intentional then please ignore it) The little ones get confused sometimes on where to go even if the path of light is shown to them in an orderly manner.

The game is really hard but enjoyable. Reminds me of the google dinosaur jump game. It has great potential, I hope you keep it up! 

Feedback:
- Game starts too fast I recommend a countdown 
- Hurtbox is a little wonky

Great game! The drifting mechanic is quite smooth and satisfying.  The two views are very innovative. I see great potential if this game were to ever be published.

Do you want to play a 2D platformer precision game like Jump king but with a little roguelite experience? Fruited to Return is for you!
The game is open for everyone!

I've been at work at weekends so I didn't have the time to review other games... but now me is back and will be doing so! 
this game is only made by me and my partner, we plan to release this in mobile in the feature so your feedback on the game is very important to us! No need to hold back on your comments :> 

Thank you very much for playing the game! All the best for your project as well!

(1 edit)

Thank you very much for your feedback! Im going to take note of it.

Thank you for the feedback! Ill keep note of that 

Thank you for the feedback!!!

I appreciate the feedback thank you!

Thanks for the feedback :)

yooo Thanks for LETTING ME KNOOOOOOW ! LET ME KNOWWWW!

A platformer game that relies on food to do some action is a very good concept... I think this will be a good game when it is truly polished. Keep it up bro!

Its like playing paper's please all over again but with food. Its so good! I genuinely hope you finish this game. with a little polish.. people will really play it

Thank you for the feedback much appreciate it!

Thank you for the feedback! yeah maybe my grammar there was wrong lmao

You can try using CTRL + Mouse Scroll to zoom in/out chrome bro

Making a Roguelike, Cooking, Defending Game is a very innovative combination... I would recommend you to finish this game my fren I know its gonna be fun when its polished.

I got a little confused at first ngl BUT its a very good concept, its a cute game. also theres a bug where if you open everything the UI merges to each other but other than that keep it up!!

Very cute game! the music choice is good, its also a pretty cool concept too. In my personal opinion, the narrator could change cuz I thought I was in a horror game at first lmao

Thanks for the feedback!

Its a very brain exercising game. music fits the game too keep it up!

Noted bro, I'll try to keep updating thx! I mainly use aseprite for pixel arts and the game jam that Im participating now is the Godot jam :D

Good day Gamers!
I have decided to make this game a little bit of a point and click - top-down 2D rpg which the features are:

W A S D - Movement

Left click - Interaction

This way the players can still use their mouse while playing the game. 

Current Update:

- Implemented point and click feature when the interactable object is in the radius of the player

- Implemented 4 directional movement for the main character 

- Will be focusing on art from here on 

The current situation that I am in right now is the art for the game which may take quite a while. So my updates will be a little delayed from here on.  Also I am going to join Multiple Game Jams for more experience so bear with me :)

(2 edits)

SECOND ANALOG HORROR VIDEO IS OUT!

The purpose for these analog horrors is to let the gamers fully understand what or who they are dealing with. Their nature, their LORE and who knows maybe in the game itself the knowledge you get in these analog horrors will be useful.

THIS IS A WORK OF FICTION AND SHOULD NOT BE TAKEN SERIOUSLY

Updates on the game:

- Still working on the art for the characters and environments.

Yes, but rather than using synthetic voice I'll be using whispers with 2 different ranges of pitch to really grasp the creepiness. Also, I will be using POV in my analog horrors but for now not yet because it doesn't yet fit the current plot in my story :) 

THE FIRST ANALOG HORROR VIDEO IS OUT!


The story in this video is a build-up for the game Michelle.

I will make more like this for all of you to understand the story in the game that I will give to you.

THIS IS A WORK OF FICTION AND SHOULD NOT BE TAKEN SERIOUSLY

Current Updates:
- Still working on the animations for the characters.
- Level designing
- Further polishing the story

Will update again soon, enjoy the video :)

(2 edits)

11/03/2024 -11:44pm

 I present to you... 

The root of evil, the stem of manipulation, the despair that binds, 

 THE INVADER THAT INFECTS CEREBRAL AND PSYCHE COGNITION 

TALIMARA GULOTIS (A.K.A. THE INVADER)


One of the entities that players will encounter in the game. 

Current Updates:

 - Filming an Analog horror video that will be posted on Tiktok and YT (Link will be provided when finished and uploaded) What is the film about? the LORE about the world you will embark in the future.

- Completed some of the design of certain characters. although animations are still in the works 

-Some furniture have been created. 

Just a little heads up for the gamers, I know that this is a horror game and all of you will be expecting a lot of jumpscares but honestly... not all horror games require a lot of jumpscares, The true essence of a horror is how horrifying the story or the monsters it provides which enables players to feel disgusted or terrified. The story that I am about to give you will have the same feeling as how you feel watching the SAW series where plot twists and mysteries are the key foundation... Live or Die make your choice. lmao

(3 edits)

Michelle, The intention was to bring back the glory days of pixel horror. Mad Father, Crooked Man and etc. with a little bit of innovative features such as analog type cutscenes(examples are Mandela Catalogue, Vita Carnis, Greylock, etc.)  and others to work on.

Current Updates:
- In Scriptwriting, prologue of the story is polished and ready to be presented
- I now have a roadmap to the prologue for workflow efficiency. 
- Currently working on other characters on Aseprite
- Applied Analog type shader in Godot:
Low Intensity:

High Intensity:

 The idea was that the higher the intensity... the more vulnerable the mental fortification of Michelle is. Which will apparently lead to a full "demonic" possession. But I'm yapping too much I'll try not to spoil the story lol.

That is all the updates I have for today, Again I am sorry for the neglection of updating the game. My goal is to release a prologue of Michelle by the end of December and it will of course be free :)
I'm also planning to open social media accounts to express more updates on Michelle. Will update again soon. 

I appreciate the feedback so much! Ill try my best to improve it

Never give up on what you love doing my friend I support ya on dis

(2 edits)

Date: 09/27/2024

I had a plan to make an Old-School 2D horror genre but with a twist. Michelle initially was made for the Scream Zone game jam Aug 22-29, 2024 and I decided to take a break for a month. Today, I am obligated to work on it again and at least finish a demo or another prototype version on or before 2025. Michelle prototype version is playable now for free in my page and you can give me your opinions about it(you can be brutally honest).


About the Game 

-The story of the game will mainly focus on the MC. I will be giving a little bit of mystery of the events in this lore universe for example I will be giving the players clues of certain events outside the perspective of the main character to give them a feel of theorizing stuff (I will make it so it won't be just one-sided) and also give them a satisfying feeling of figuring out what is happening for themselves.

- Inspired by Analog horrors(Mandela Catalogue, Backrooms and etc.), The game cutscenes will be Analog or VHS tapes type cutscenes where abnormalities will occur occasionally.


(PICTURE IS ONLY AN EXAMPLE! ORIGINAL WORK IS FROM ALEX KISTER CREATOR OF MANDELA CATALOGUE)

- The game mechanics initially are just your typical figuring out which keys are these or that, puzzles and etc. but  I will try to be more innovative for the players to feel enjoyment and satisfaction.

- The art style for the game will be 2D Pixel art graphics.


Currently working on...

-The art style of the game (reworking and removing stuff)

Before: 


After:




Future Plans (Might happen)

- It will be a trilogy(I hope it will happen)

 

UPDATES WILL BE WITHIN 1-2 WEEKS. LEAVE YOUR COMMENTS AND I WILL DO MY BEST TO ANSWER! <3 

I appreciate the feedback!

The sound design of this game is immaculate. The way that the entity just so fast that you can see his silhouette totally grasped the horror aspect. I really love the concept it reminds me of the "find the 8 pages" horror games. Very nice work! 

I will do my best. I appreciate the feedback!

Im glad you liked it! Thank you for the feedback!

Was planning to fix that. Thanks for the feedback!