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Idunnom4n

4
Posts
A member registered Aug 04, 2025

Recent community posts

(1 edit)

The white ones are called milkies, they and the experiments both originate from orsoniks previous games, not sure how far back milkies go but they were from gunsaw to my knowledge. There are plenty of other species in gunsaw that could potentially be brought over to casualties unknown, though I am unsure on the timeframe of all this, cause gunsaw is a decent chunk in the future compared to casualties unknown, plus experiments are described to be the first species brought in large numbers to the planet on which both games take place. Maybe a couple more species could be possible cantitades for addition into casualties unknown, idunno really.

On milkies themselves though, they are described as dextrous but frail specimens, with incredible intelligence and they tend to speak in a formal manner, though I havent actually managed to notice the difference between milkie and experiment communication.

Experiments have also been described as being basic, a template for all the other species, there isnt much special about experiments.

The bug report page is in the casualties unknown discord. Add your bug report to the bug report channel and follow the given template for bug reports, though I also suggest you scan the bug report page to see if your issue has already been submitted there. I dont know the exact info about the scenario you were in but for me it is a pretty common issue, that when your character sits or lays down and an equipped container clips into the ground, you are unable to acces it, but to fix that issue just move around a bit.

Why is the experiments blood yellow? The game still refers to the experiments cells needing oxygen to function, then what protein does their body utilize to transport that oxygen if not hemoglobin? Is there actual science or reason behind this or is it just classic sci-fi mumbo jumbo?

I fucking love this game, making progress, learning new stuff and surviving difficult scenarios feels super rewarding. This game is already in the brutally hard territory, but I think that all this game needs is more variety in difficulties to overcome. More diseases, injuries, enemies and traps, thats what I am looking to see in the future and what i think will perfect the game for me. I would love to see some enemies, whose movement isnt reliant on the background walls, it would also be intresting to see other survivors who arent all as friendly as the traders stuck in their lifepods. Another complaint that i have is that many traps can be countered by just digging the ground underneath it, it would be great to see more traps with more advanced counter-play. Another great thing for this game to have is multiplayer, but that already seems to be a popular request. I really look forward to seeing this games future. Only true thing that saddens me about this game is the fact how difficult it is to share with other people, cause the fact it includes furries throws many people off for some reason, well this is just my experience with my friends.