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indiefence

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A member registered Jun 05, 2023 · View creator page →

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Que ledicia ler que che gustase até ese punto a nosa aventura. Grazas, Paxaradas, por xogar e por deixar as túas impresións!

Desta volta, por desgraza, non foi posíbel participar, mais ogallá que a Game Jam siga a se celebrar en anos vindeiros. O videoxogo é o grande esquecido da cultura galega e non conservo moitas esperanzas de que acabe mudando. Por iso é importante que cando menos existan este tipo de iniciativas nas que o videoxogo e a literatura dialoguen. 

Thank you for playing and leaving your impressions.

Thanks, Durq, I’m glad you enjoyed the game. It was important for us to get away from the hackneyed references and fourth wall breaks, and we love personalized responses; it’s cool that you appreciate it.

The team came together specifically for this game, so we won't develop full-length games all together. However, several members of the team are working on other projects.

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Que ilusión ler un comentario en galego!

Alégrome de que o atasco se resolvese de forma satisfactoria; cando é así, paga a pena. Que ben que gozases da aventura.

Grazas, Garthof, por xogala e por comentares. Unha aperta!

Ha, ha, ha! Sure it is. Thanks for your kind words, Max!

Thanks to you for playing!

Thank you for playing, Eike!

Currently the game is only in 4 languages. This is a collaborative project, so every language is courtesy of each translator, who volunteered. The game would be available in as many languages as people wanted to translate it. So, based on the people who volunteered, the game was planned to be released in 7 languages (all of them are in the credits). However, three translations were not finished on time (one of them is German translation). We hope Clothes Line will be available in these three languages in the future.

Yeah, you're right, I just checked that the credits are cut off early. We'll see what happens. Thanks for letting us know.


Thanks for your kind words! It's great to read that you enjoyed it.

Muchas gracias, David. No es mala sensación con la que quedarse.

¡Un saludo!

Están subidas las versiones con el bug arreglado.

En Linux o Mac, ¿no? Sí, ya nos han reportado ese bug: si haces doble clic en la pantalla del tendedero (es igual el lugar) se queda colgado. Para Windows ya hemos subido una versión con ese bug arreglado, pero en Mac y Linux todavía tenemos que comprobar que funcione bien todo. En cuanto lo hayamos comprobado, subiremos la versión arreglada. Siento mucho las molestias. Disculpa, David.

Thank you!

Thanks! I'm glad you enjoyed it.

Hahaha! The world needed a humorous adventure game like this.

Thanks for everything, Ana!

Pure innovation.