currently on version 1.16.0 , a lot was added to the game. check the full change log in game
infiniteconquestdeveloper
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1.10.0 2026-01-03
- Auto-expands the map when player-controlled territory reaches radius thresholds (7/15/23…) using per-tick max-radius tracking.
- Expanded Sovereign Hardiness and Enduring Vigor to 30 levels with streamlined.
- Extended Banner of Claim to 33 levels with higher scaling costs; only level 1 still requires First Banner.
- Legacy death window now supports the new level caps for longer-lived rulers.
1.9.0 2026-01-03
- Player troop allocations now default to manual 0% for all empires, including newly discovered fronts.
- Ruler death/rebirth resets all allocation sliders to manual 0%, preserving locks only.
- Setting one empire to "all" now forces every other empire to manual 0% rather than auto.
- Inactive fronts stay manual 0% instead of auto when they have no active border segments.
- War toggle is blocked when you have no frontline troops, with an inline hint under the PEACE button.
- Added troop and population path toggles to the Settings tab.
- Show Military Numbers moved to Settings; unlocks with Scouting, auto-enables on completion, and can be toggled afterward.
anyone can reach the edge of the map, let me know, you won the game, lol! more content soon
there is a specific tech chain that will allow you to develop troops and attack. I just dont want to give the recipe to do it. the fun is to find it out. I added offline time and double the LP generation, in my tests I get to conquer tiles in like 1000 seconds
hint: you need to get "staked hide shelters" before you get scouting and finally unlock the troop production tech
