Hi my friend,
It has always been this way, it only happens with those two antivirus (which I am not personally familiar with).
I also contacted the two companies to resolve this issue, but they did not respond.
Hi my friend,
from version 4.6
Administrator Permissions Required 🔒
⊡ QualityScaler now requires administrator permissions to work
⊡ This change fixes a bug that was preventing access to the DirectML library on some PCs
⊡ Without access to DirectML, the GPU couldn't be used correctly for AI upscaling
Hi my friend,
from version 4.6
Administrator Permissions Required 🔒
⊡ QualityScaler now requires administrator permissions to work
⊡ This change fixes a bug that was preventing access to the DirectML library on some PCs
⊡ Without access to DirectML, the GPU couldn't be used correctly for AI upscaling
Hi my friend,
sorry for the problem, i will send a report to Microsoft, there are no trojan in the zip.
I scanned the .zip and the .exe with VirusTotal finding no problem :(
https://www.virustotal.com/gui/file/4a124fba216e83f146e2431366ab4c0daa31a00419c1...
Hi my friend,
Then QualityScaler and RealScaler are pretty much the same, but QualityScaler has support for more AI and is updated more often.
Initially (about 3 years ago) I created 2 different projects because the individual apps weighed a lot and I had a lot of difficulty encapsulating all the AIs in one project. As I progressed, however, I was able to make the apps much smaller, so splitting was no longer necessary, but since I had already put both apps up for sale I decided to make QualityScaler the main app and RealScaler the secondary app but still support both out of respect for those who had purchased both.
I was also a fan of FlowFrameshaha, but just because it didn't update the app anymore I decided to make my own, constantly updated with different improvements.
If you are interested in a FlowFrames alternative, there is my FluidFrames app (https://jangystudio.itch.io/fluidframesrife)
Hi my friend!
It works! awesome!
Thanks to you finally there will be hardware accelerated encoding on GPU, Nvidia, AMD and Intel specific (in addition to CPU encoding that I will leave for compatibility)
This also allows me to finally get rid of some dependencies and then have a lighter and more optimized app.
I thank you from the bottom of my heart :D
Hi my friend,
I have tried for a long time to implement hardware acceleration of ffmpeg but without success unfortunately. The documentation is very poor.
Do you have any advice? Any guides I could follow?
From what I understand ffmpeg has to be compiled with hardware acceleration to do that, and they don't distribute .exe already precompiled this way :(
Hi my friend and thank you :D !
FluidFrames already has STOP&RESUME functionality,
if you press STOP during the frame generation of a video the app does not delete the frames generated up to that point and, restarting the process resumes from the interrupted point.
Obviously you should not delete the folder of files already generated, otherwise it will start over again.
Also changing some settings does not allow the process to resume, for example:
the settings must be the same to resume the process.