I like the idea! I agree that the charged attack might be a bit too strong, and the game could benefit from more attack variation. I think I'll implement an upgrade/level up system when I update the game. Thank you for playing and the feedback!
Thats a good idea! I was considering adding labels to each of the enemy functions, but I was scared it would look too cluttered when there are many enemies on screen at a time. Might experiment a bit with the labeling when I update the game. Thanks for playing!
Thanks for playing! The music was added very last minute, so it seems like I didn't playtest enough to find that the music didn't loop properly. I'll be sure to fix it when I update this game, though!
Very fun and enjoyable game! I love the pixel art and creative use of the platform shadow mechanic. The boss at the end was really cool, but I'd love to see more attack variation from it.
Once I got a hang of the mechanics, the game felt really fun to play! I love the art style and music. The puzzles felt challenging but not unfair, which made beating each level feel rewarding. I also really liked the ending screen, and the game feels very polished! Best of luck!